Rolemaster was part of what you might call the second wave of RPGs that followed D&D, and attempted to do better what D&D had already established. There were a series of supplements for Rolemaster each with “Law” in the title: Talent Law, Arms Law, Character Law. Today, I’m talking a bit about Gamemaster Law, specifically a section toward the front of the book about the Player Zodiac.
Like the astrological zodiac, the Player Zodiac attempts to categorize people into types. The difference here is that the Player Zodiac categorizes people based on how they behave at a gaming table rather than trying to predict their behavior based on their birth sign. Thus, it is a lot more practical, insofar as it actually does work and is useful.
Personally, I think there’s something deliciously specialized about a category system so specific to a single activity (roleplaying, in this case). It says something about roleplayers, and geek culture in general, that we get along best through using systems to understand these alien creatures called “Hoo-mans”.
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